Tuesday 13 May 2014

DISPLAY SYSTEMS Part 1



Bitmap & Vector Graphics

Bitmap Research:  The picture used here is an SD memory card from amazon. The picture itself is a Jpeg and was most likely chosen as such as it gives a detailed image of the product while also saving on memory size.


The image used is of a piece of text that is used on the apple website. The reason why it is a PNG is so that it is able to be used ontop of other pictures due to its transparent backround.


Vector research:
The reasons why these vectors  were produced as such was so that they could be scaled to any size and be able to be put on posters, canvases etc. theres no loss of quality on an image when its scaled and so nothing from the artwork is lost or deformed.










On the left is a vector, as you can see there isnt any anti-aliasing on the text making it good for logo's while on the right you can see a bitmap image. As you can see there is anti-aliasing and this makes the edges jaggy when zoomed in. this is fine for things such as text however is a poor choice for logo's.



 Before


 After


Anti aliasing is the process of smoothing out the edges of an object and text.



Before

After



Dithering is when you place two different colours next to one another  and then merge it together to suggest the apperance of a third colour

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